pub enum Provenance {
    Concrete {
        alloc_id: AllocId,
        sb: SbTag,
    },
    Wildcard,
}
Expand description

Pointer provenance.

Variants

Concrete

Fields

alloc_id: AllocId
sb: SbTag

Stacked Borrows tag.

Wildcard

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Feeds this value into the given Hasher. Read more
Feeds a slice of this type into the given Hasher. Read more
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more

We use absolute addresses in the offset of a Pointer<Provenance>.

We cannot err on partial overwrites, it happens too often in practice (due to unions).

Determines how a pointer should be printed.
If OFFSET_IS_ADDR == false, provenance must always be able to identify the allocation this ptr points to (i.e., this must return Some). Otherwise this function is best-effort (but must agree with Machine::ptr_get_alloc). (Identifying the offset in that allocation, however, is harder – use Memory::ptr_get_alloc for that.) Read more
Defines the ‘join’ of provenance: what happens when doing a pointer load and different bytes have different provenance.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.

Layout

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference’s “Type Layout” chapter for details on type layout guarantees.

Size: 16 bytes

Size for each variant:

  • Concrete: 16 bytes
  • Wildcard: 0 bytes