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use super::{LinkerFlavor, LldFlavor, PanicStrategy, RelroLevel, Target, TargetOptions};
const LINKER_SCRIPT: &str = include_str!("./aarch64_nintendo_switch_freestanding_linker_script.ld");
pub fn target() -> Target {
Target {
llvm_target: "aarch64-unknown-none".into(),
pointer_width: 64,
data_layout: "e-m:e-i8:8:32-i16:16:32-i64:64-i128:128-n32:64-S128".into(),
arch: "aarch64".into(),
options: TargetOptions {
linker_flavor: LinkerFlavor::Lld(LldFlavor::Ld),
linker: Some("rust-lld".into()),
link_script: Some(LINKER_SCRIPT.into()),
os: "horizon".into(),
max_atomic_width: Some(128),
panic_strategy: PanicStrategy::Abort,
position_independent_executables: true,
dynamic_linking: true,
relro_level: RelroLevel::Off,
..Default::default()
},
}
}