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use rustc_index::vec::{Idx, IndexVec};
use std::mem;
pub trait IdFunctor: Sized {
type Inner;
fn try_map_id<F, E>(self, f: F) -> Result<Self, E>
where
F: FnMut(Self::Inner) -> Result<Self::Inner, E>;
}
impl<T> IdFunctor for Box<T> {
type Inner = T;
#[inline]
fn try_map_id<F, E>(self, mut f: F) -> Result<Self, E>
where
F: FnMut(Self::Inner) -> Result<Self::Inner, E>,
{
let raw = Box::into_raw(self);
Ok(unsafe {
let value = raw.read();
let raw: Box<mem::MaybeUninit<T>> = Box::from_raw(raw.cast());
Box::write(raw, f(value)?)
})
}
}
impl<T> IdFunctor for Vec<T> {
type Inner = T;
#[inline]
fn try_map_id<F, E>(self, mut f: F) -> Result<Self, E>
where
F: FnMut(Self::Inner) -> Result<Self::Inner, E>,
{
struct HoleVec<T> {
vec: Vec<mem::ManuallyDrop<T>>,
hole: Option<usize>,
}
impl<T> Drop for HoleVec<T> {
fn drop(&mut self) {
unsafe {
for (index, slot) in self.vec.iter_mut().enumerate() {
if self.hole != Some(index) {
mem::ManuallyDrop::drop(slot);
}
}
}
}
}
unsafe {
let (ptr, length, capacity) = self.into_raw_parts();
let vec = Vec::from_raw_parts(ptr.cast(), length, capacity);
let mut hole_vec = HoleVec { vec, hole: None };
for (index, slot) in hole_vec.vec.iter_mut().enumerate() {
hole_vec.hole = Some(index);
let original = mem::ManuallyDrop::take(slot);
let mapped = f(original)?;
*slot = mem::ManuallyDrop::new(mapped);
hole_vec.hole = None;
}
mem::forget(hole_vec);
Ok(Vec::from_raw_parts(ptr, length, capacity))
}
}
}
impl<T> IdFunctor for Box<[T]> {
type Inner = T;
#[inline]
fn try_map_id<F, E>(self, f: F) -> Result<Self, E>
where
F: FnMut(Self::Inner) -> Result<Self::Inner, E>,
{
Vec::from(self).try_map_id(f).map(Into::into)
}
}
impl<I: Idx, T> IdFunctor for IndexVec<I, T> {
type Inner = T;
#[inline]
fn try_map_id<F, E>(self, f: F) -> Result<Self, E>
where
F: FnMut(Self::Inner) -> Result<Self::Inner, E>,
{
self.raw.try_map_id(f).map(IndexVec::from_raw)
}
}