1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575
// `library/{std,core}/src/primitive_docs.rs` should have the same contents.
// These are different files so that relative links work properly without
// having to have `CARGO_PKG_NAME` set, but conceptually they should always be the same.
#[doc(primitive = "bool")]
#[doc(alias = "true")]
#[doc(alias = "false")]
/// The boolean type.
///
/// The `bool` represents a value, which could only be either [`true`] or [`false`]. If you cast
/// a `bool` into an integer, [`true`] will be 1 and [`false`] will be 0.
///
/// # Basic usage
///
/// `bool` implements various traits, such as [`BitAnd`], [`BitOr`], [`Not`], etc.,
/// which allow us to perform boolean operations using `&`, `|` and `!`.
///
/// [`if`] requires a `bool` value as its conditional. [`assert!`], which is an
/// important macro in testing, checks whether an expression is [`true`] and panics
/// if it isn't.
///
/// ```
/// let bool_val = true & false | false;
/// assert!(!bool_val);
/// ```
///
/// [`true`]: ../std/keyword.true.html
/// [`false`]: ../std/keyword.false.html
/// [`BitAnd`]: ops::BitAnd
/// [`BitOr`]: ops::BitOr
/// [`Not`]: ops::Not
/// [`if`]: ../std/keyword.if.html
///
/// # Examples
///
/// A trivial example of the usage of `bool`:
///
/// ```
/// let praise_the_borrow_checker = true;
///
/// // using the `if` conditional
/// if praise_the_borrow_checker {
/// println!("oh, yeah!");
/// } else {
/// println!("what?!!");
/// }
///
/// // ... or, a match pattern
/// match praise_the_borrow_checker {
/// true => println!("keep praising!"),
/// false => println!("you should praise!"),
/// }
/// ```
///
/// Also, since `bool` implements the [`Copy`] trait, we don't
/// have to worry about the move semantics (just like the integer and float primitives).
///
/// Now an example of `bool` cast to integer type:
///
/// ```
/// assert_eq!(true as i32, 1);
/// assert_eq!(false as i32, 0);
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_bool {}
#[doc(primitive = "never")]
#[doc(alias = "!")]
//
/// The `!` type, also called "never".
///
/// `!` represents the type of computations which never resolve to any value at all. For example,
/// the [`exit`] function `fn exit(code: i32) -> !` exits the process without ever returning, and
/// so returns `!`.
///
/// `break`, `continue` and `return` expressions also have type `!`. For example we are allowed to
/// write:
///
/// ```
/// #![feature(never_type)]
/// # fn foo() -> u32 {
/// let x: ! = {
/// return 123
/// };
/// # }
/// ```
///
/// Although the `let` is pointless here, it illustrates the meaning of `!`. Since `x` is never
/// assigned a value (because `return` returns from the entire function), `x` can be given type
/// `!`. We could also replace `return 123` with a `panic!` or a never-ending `loop` and this code
/// would still be valid.
///
/// A more realistic usage of `!` is in this code:
///
/// ```
/// # fn get_a_number() -> Option<u32> { None }
/// # loop {
/// let num: u32 = match get_a_number() {
/// Some(num) => num,
/// None => break,
/// };
/// # }
/// ```
///
/// Both match arms must produce values of type [`u32`], but since `break` never produces a value
/// at all we know it can never produce a value which isn't a [`u32`]. This illustrates another
/// behaviour of the `!` type - expressions with type `!` will coerce into any other type.
///
/// [`u32`]: prim@u32
#[doc = concat!("[`exit`]: ", include_str!("../primitive_docs/process_exit.md"))]
///
/// # `!` and generics
///
/// ## Infallible errors
///
/// The main place you'll see `!` used explicitly is in generic code. Consider the [`FromStr`]
/// trait:
///
/// ```
/// trait FromStr: Sized {
/// type Err;
/// fn from_str(s: &str) -> Result<Self, Self::Err>;
/// }
/// ```
///
/// When implementing this trait for [`String`] we need to pick a type for [`Err`]. And since
/// converting a string into a string will never result in an error, the appropriate type is `!`.
/// (Currently the type actually used is an enum with no variants, though this is only because `!`
/// was added to Rust at a later date and it may change in the future.) With an [`Err`] type of
/// `!`, if we have to call [`String::from_str`] for some reason the result will be a
/// [`Result<String, !>`] which we can unpack like this:
///
/// ```
/// #![feature(exhaustive_patterns)]
/// use std::str::FromStr;
/// let Ok(s) = String::from_str("hello");
/// ```
///
/// Since the [`Err`] variant contains a `!`, it can never occur. If the `exhaustive_patterns`
/// feature is present this means we can exhaustively match on [`Result<T, !>`] by just taking the
/// [`Ok`] variant. This illustrates another behaviour of `!` - it can be used to "delete" certain
/// enum variants from generic types like `Result`.
///
/// ## Infinite loops
///
/// While [`Result<T, !>`] is very useful for removing errors, `!` can also be used to remove
/// successes as well. If we think of [`Result<T, !>`] as "if this function returns, it has not
/// errored," we get a very intuitive idea of [`Result<!, E>`] as well: if the function returns, it
/// *has* errored.
///
/// For example, consider the case of a simple web server, which can be simplified to:
///
/// ```ignore (hypothetical-example)
/// loop {
/// let (client, request) = get_request().expect("disconnected");
/// let response = request.process();
/// response.send(client);
/// }
/// ```
///
/// Currently, this isn't ideal, because we simply panic whenever we fail to get a new connection.
/// Instead, we'd like to keep track of this error, like this:
///
/// ```ignore (hypothetical-example)
/// loop {
/// match get_request() {
/// Err(err) => break err,
/// Ok((client, request)) => {
/// let response = request.process();
/// response.send(client);
/// },
/// }
/// }
/// ```
///
/// Now, when the server disconnects, we exit the loop with an error instead of panicking. While it
/// might be intuitive to simply return the error, we might want to wrap it in a [`Result<!, E>`]
/// instead:
///
/// ```ignore (hypothetical-example)
/// fn server_loop() -> Result<!, ConnectionError> {
/// loop {
/// let (client, request) = get_request()?;
/// let response = request.process();
/// response.send(client);
/// }
/// }
/// ```
///
/// Now, we can use `?` instead of `match`, and the return type makes a lot more sense: if the loop
/// ever stops, it means that an error occurred. We don't even have to wrap the loop in an `Ok`
/// because `!` coerces to `Result<!, ConnectionError>` automatically.
///
/// [`String::from_str`]: str::FromStr::from_str
#[doc = concat!("[`String`]: ", include_str!("../primitive_docs/string_string.md"))]
/// [`FromStr`]: str::FromStr
///
/// # `!` and traits
///
/// When writing your own traits, `!` should have an `impl` whenever there is an obvious `impl`
/// which doesn't `panic!`. The reason is that functions returning an `impl Trait` where `!`
/// does not have an `impl` of `Trait` cannot diverge as their only possible code path. In other
/// words, they can't return `!` from every code path. As an example, this code doesn't compile:
///
/// ```compile_fail
/// use std::ops::Add;
///
/// fn foo() -> impl Add<u32> {
/// unimplemented!()
/// }
/// ```
///
/// But this code does:
///
/// ```
/// use std::ops::Add;
///
/// fn foo() -> impl Add<u32> {
/// if true {
/// unimplemented!()
/// } else {
/// 0
/// }
/// }
/// ```
///
/// The reason is that, in the first example, there are many possible types that `!` could coerce
/// to, because many types implement `Add<u32>`. However, in the second example,
/// the `else` branch returns a `0`, which the compiler infers from the return type to be of type
/// `u32`. Since `u32` is a concrete type, `!` can and will be coerced to it. See issue [#36375]
/// for more information on this quirk of `!`.
///
/// [#36375]: https://github.com/rust-lang/rust/issues/36375
///
/// As it turns out, though, most traits can have an `impl` for `!`. Take [`Debug`]
/// for example:
///
/// ```
/// #![feature(never_type)]
/// # use std::fmt;
/// # trait Debug {
/// # fn fmt(&self, formatter: &mut fmt::Formatter<'_>) -> fmt::Result;
/// # }
/// impl Debug for ! {
/// fn fmt(&self, formatter: &mut fmt::Formatter<'_>) -> fmt::Result {
/// *self
/// }
/// }
/// ```
///
/// Once again we're using `!`'s ability to coerce into any other type, in this case
/// [`fmt::Result`]. Since this method takes a `&!` as an argument we know that it can never be
/// called (because there is no value of type `!` for it to be called with). Writing `*self`
/// essentially tells the compiler "We know that this code can never be run, so just treat the
/// entire function body as having type [`fmt::Result`]". This pattern can be used a lot when
/// implementing traits for `!`. Generally, any trait which only has methods which take a `self`
/// parameter should have such an impl.
///
/// On the other hand, one trait which would not be appropriate to implement is [`Default`]:
///
/// ```
/// trait Default {
/// fn default() -> Self;
/// }
/// ```
///
/// Since `!` has no values, it has no default value either. It's true that we could write an
/// `impl` for this which simply panics, but the same is true for any type (we could `impl
/// Default` for (eg.) [`File`] by just making [`default()`] panic.)
///
#[doc = concat!("[`File`]: ", include_str!("../primitive_docs/fs_file.md"))]
/// [`Debug`]: fmt::Debug
/// [`default()`]: Default::default
///
#[unstable(feature = "never_type", issue = "35121")]
mod prim_never {}
#[doc(primitive = "char")]
#[allow(rustdoc::invalid_rust_codeblocks)]
/// A character type.
///
/// The `char` type represents a single character. More specifically, since
/// 'character' isn't a well-defined concept in Unicode, `char` is a '[Unicode
/// scalar value]'.
///
/// This documentation describes a number of methods and trait implementations on the
/// `char` type. For technical reasons, there is additional, separate
/// documentation in [the `std::char` module](char/index.html) as well.
///
/// # Validity
///
/// A `char` is a '[Unicode scalar value]', which is any '[Unicode code point]'
/// other than a [surrogate code point]. This has a fixed numerical definition:
/// code points are in the range 0 to 0x10FFFF, inclusive.
/// Surrogate code points, used by UTF-16, are in the range 0xD800 to 0xDFFF.
///
/// No `char` may be constructed, whether as a literal or at runtime, that is not a
/// Unicode scalar value:
///
/// ```compile_fail
/// // Each of these is a compiler error
/// ['\u{D800}', '\u{DFFF}', '\u{110000}'];
/// ```
///
/// ```should_panic
/// // Panics; from_u32 returns None.
/// char::from_u32(0xDE01).unwrap();
/// ```
///
/// ```no_run
/// // Undefined behaviour
/// unsafe { char::from_u32_unchecked(0x110000) };
/// ```
///
/// USVs are also the exact set of values that may be encoded in UTF-8. Because
/// `char` values are USVs and `str` values are valid UTF-8, it is safe to store
/// any `char` in a `str` or read any character from a `str` as a `char`.
///
/// The gap in valid `char` values is understood by the compiler, so in the
/// below example the two ranges are understood to cover the whole range of
/// possible `char` values and there is no error for a [non-exhaustive match].
///
/// ```
/// let c: char = 'a';
/// match c {
/// '\0' ..= '\u{D7FF}' => false,
/// '\u{E000}' ..= '\u{10FFFF}' => true,
/// };
/// ```
///
/// All USVs are valid `char` values, but not all of them represent a real
/// character. Many USVs are not currently assigned to a character, but may be
/// in the future ("reserved"); some will never be a character
/// ("noncharacters"); and some may be given different meanings by different
/// users ("private use").
///
/// [Unicode code point]: https://www.unicode.org/glossary/#code_point
/// [Unicode scalar value]: https://www.unicode.org/glossary/#unicode_scalar_value
/// [non-exhaustive match]: ../book/ch06-02-match.html#matches-are-exhaustive
/// [surrogate code point]: https://www.unicode.org/glossary/#surrogate_code_point
///
/// # Representation
///
/// `char` is always four bytes in size. This is a different representation than
/// a given character would have as part of a [`String`]. For example:
///
/// ```
/// let v = vec!['h', 'e', 'l', 'l', 'o'];
///
/// // five elements times four bytes for each element
/// assert_eq!(20, v.len() * std::mem::size_of::<char>());
///
/// let s = String::from("hello");
///
/// // five elements times one byte per element
/// assert_eq!(5, s.len() * std::mem::size_of::<u8>());
/// ```
///
#[doc = concat!("[`String`]: ", include_str!("../primitive_docs/string_string.md"))]
///
/// As always, remember that a human intuition for 'character' might not map to
/// Unicode's definitions. For example, despite looking similar, the 'é'
/// character is one Unicode code point while 'é' is two Unicode code points:
///
/// ```
/// let mut chars = "é".chars();
/// // U+00e9: 'latin small letter e with acute'
/// assert_eq!(Some('\u{00e9}'), chars.next());
/// assert_eq!(None, chars.next());
///
/// let mut chars = "é".chars();
/// // U+0065: 'latin small letter e'
/// assert_eq!(Some('\u{0065}'), chars.next());
/// // U+0301: 'combining acute accent'
/// assert_eq!(Some('\u{0301}'), chars.next());
/// assert_eq!(None, chars.next());
/// ```
///
/// This means that the contents of the first string above _will_ fit into a
/// `char` while the contents of the second string _will not_. Trying to create
/// a `char` literal with the contents of the second string gives an error:
///
/// ```text
/// error: character literal may only contain one codepoint: 'é'
/// let c = 'é';
/// ^^^
/// ```
///
/// Another implication of the 4-byte fixed size of a `char` is that
/// per-`char` processing can end up using a lot more memory:
///
/// ```
/// let s = String::from("love: ❤️");
/// let v: Vec<char> = s.chars().collect();
///
/// assert_eq!(12, std::mem::size_of_val(&s[..]));
/// assert_eq!(32, std::mem::size_of_val(&v[..]));
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_char {}
#[doc(primitive = "unit")]
#[doc(alias = "(")]
#[doc(alias = ")")]
#[doc(alias = "()")]
//
/// The `()` type, also called "unit".
///
/// The `()` type has exactly one value `()`, and is used when there
/// is no other meaningful value that could be returned. `()` is most
/// commonly seen implicitly: functions without a `-> ...` implicitly
/// have return type `()`, that is, these are equivalent:
///
/// ```rust
/// fn long() -> () {}
///
/// fn short() {}
/// ```
///
/// The semicolon `;` can be used to discard the result of an
/// expression at the end of a block, making the expression (and thus
/// the block) evaluate to `()`. For example,
///
/// ```rust
/// fn returns_i64() -> i64 {
/// 1i64
/// }
/// fn returns_unit() {
/// 1i64;
/// }
///
/// let is_i64 = {
/// returns_i64()
/// };
/// let is_unit = {
/// returns_i64();
/// };
/// ```
///
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_unit {}
// Required to make auto trait impls render.
// See src/librustdoc/passes/collect_trait_impls.rs:collect_trait_impls
#[doc(hidden)]
impl () {}
// Fake impl that's only really used for docs.
#[cfg(doc)]
#[stable(feature = "rust1", since = "1.0.0")]
impl Clone for () {
fn clone(&self) -> Self {
loop {}
}
}
// Fake impl that's only really used for docs.
#[cfg(doc)]
#[stable(feature = "rust1", since = "1.0.0")]
impl Copy for () {
// empty
}
#[doc(primitive = "pointer")]
#[doc(alias = "ptr")]
#[doc(alias = "*")]
#[doc(alias = "*const")]
#[doc(alias = "*mut")]
//
/// Raw, unsafe pointers, `*const T`, and `*mut T`.
///
/// *[See also the `std::ptr` module](ptr).*
///
/// Working with raw pointers in Rust is uncommon, typically limited to a few patterns.
/// Raw pointers can be unaligned or [`null`]. However, when a raw pointer is
/// dereferenced (using the `*` operator), it must be non-null and aligned.
///
/// Storing through a raw pointer using `*ptr = data` calls `drop` on the old value, so
/// [`write`] must be used if the type has drop glue and memory is not already
/// initialized - otherwise `drop` would be called on the uninitialized memory.
///
/// Use the [`null`] and [`null_mut`] functions to create null pointers, and the
/// [`is_null`] method of the `*const T` and `*mut T` types to check for null.
/// The `*const T` and `*mut T` types also define the [`offset`] method, for
/// pointer math.
///
/// # Common ways to create raw pointers
///
/// ## 1. Coerce a reference (`&T`) or mutable reference (`&mut T`).
///
/// ```
/// let my_num: i32 = 10;
/// let my_num_ptr: *const i32 = &my_num;
/// let mut my_speed: i32 = 88;
/// let my_speed_ptr: *mut i32 = &mut my_speed;
/// ```
///
/// To get a pointer to a boxed value, dereference the box:
///
/// ```
/// let my_num: Box<i32> = Box::new(10);
/// let my_num_ptr: *const i32 = &*my_num;
/// let mut my_speed: Box<i32> = Box::new(88);
/// let my_speed_ptr: *mut i32 = &mut *my_speed;
/// ```
///
/// This does not take ownership of the original allocation
/// and requires no resource management later,
/// but you must not use the pointer after its lifetime.
///
/// ## 2. Consume a box (`Box<T>`).
///
/// The [`into_raw`] function consumes a box and returns
/// the raw pointer. It doesn't destroy `T` or deallocate any memory.
///
/// ```
/// let my_speed: Box<i32> = Box::new(88);
/// let my_speed: *mut i32 = Box::into_raw(my_speed);
///
/// // By taking ownership of the original `Box<T>` though
/// // we are obligated to put it together later to be destroyed.
/// unsafe {
/// drop(Box::from_raw(my_speed));
/// }
/// ```
///
/// Note that here the call to [`drop`] is for clarity - it indicates
/// that we are done with the given value and it should be destroyed.
///
/// ## 3. Create it using `ptr::addr_of!`
///
/// Instead of coercing a reference to a raw pointer, you can use the macros
/// [`ptr::addr_of!`] (for `*const T`) and [`ptr::addr_of_mut!`] (for `*mut T`).
/// These macros allow you to create raw pointers to fields to which you cannot
/// create a reference (without causing undefined behaviour), such as an
/// unaligned field. This might be necessary if packed structs or uninitialized
/// memory is involved.
///
/// ```
/// #[derive(Debug, Default, Copy, Clone)]
/// #[repr(C, packed)]
/// struct S {
/// aligned: u8,
/// unaligned: u32,
/// }
/// let s = S::default();
/// let p = std::ptr::addr_of!(s.unaligned); // not allowed with coercion
/// ```
///
/// ## 4. Get it from C.
///
/// ```
/// # #![feature(rustc_private)]
/// extern crate libc;
///
/// use std::mem;
///
/// unsafe {
/// let my_num: *mut i32 = libc::malloc(mem::size_of::<i32>()) as *mut i32;
/// if my_num.is_null() {
/// panic!("failed to allocate memory");
/// }
/// libc::free(my_num as *mut libc::c_void);
/// }
/// ```
///
/// Usually you wouldn't literally use `malloc` and `free` from Rust,
/// but C APIs hand out a lot of pointers generally, so are a common source
/// of raw pointers in Rust.
///
/// [`null`]: ptr::null
/// [`null_mut`]: ptr::null_mut
/// [`is_null`]: pointer::is_null
/// [`offset`]: pointer::offset
#[doc = concat!("[`into_raw`]: ", include_str!("../primitive_docs/box_into_raw.md"))]
/// [`drop`]: mem::drop
/// [`write`]: ptr::write
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_pointer {}
#[doc(primitive = "array")]
#[doc(alias = "[]")]
#[doc(alias = "[T;N]")] // unfortunately, rustdoc doesn't have fuzzy search for aliases
#[doc(alias = "[T; N]")]
/// A fixed-size array, denoted `[T; N]`, for the element type, `T`, and the
/// non-negative compile-time constant size, `N`.
///
/// There are two syntactic forms for creating an array:
///
/// * A list with each element, i.e., `[x, y, z]`.
/// * A repeat expression `[x; N]`, which produces an array with `N` copies of `x`.
/// The type of `x` must be [`Copy`].
///
/// Note that `[expr; 0]` is allowed, and produces an empty array.
/// This will still evaluate `expr`, however, and immediately drop the resulting value, so
/// be mindful of side effects.
///
/// Arrays of *any* size implement the following traits if the element type allows it:
///
/// - [`Copy`]
/// - [`Clone`]
/// - [`Debug`]
/// - [`IntoIterator`] (implemented for `[T; N]`, `&[T; N]` and `&mut [T; N]`)
/// - [`PartialEq`], [`PartialOrd`], [`Eq`], [`Ord`]
/// - [`Hash`]
/// - [`AsRef`], [`AsMut`]
/// - [`Borrow`], [`BorrowMut`]
///
/// Arrays of sizes from 0 to 32 (inclusive) implement the [`Default`] trait
/// if the element type allows it. As a stopgap, trait implementations are
/// statically generated up to size 32.
///
/// Arrays coerce to [slices (`[T]`)][slice], so a slice method may be called on
/// an array. Indeed, this provides most of the API for working with arrays.
///
/// Slices have a dynamic size and do not coerce to arrays. Instead, use
/// `slice.try_into().unwrap()` or `<ArrayType>::try_from(slice).unwrap()`.
///
/// Array's `try_from(slice)` implementations (and the corresponding `slice.try_into()`
/// array implementations) succeed if the input slice length is the same as the result
/// array length. They optimize especially well when the optimizer can easily determine
/// the slice length, e.g. `<[u8; 4]>::try_from(&slice[4..8]).unwrap()`. Array implements
/// [TryFrom](crate::convert::TryFrom) returning:
///
/// - `[T; N]` copies from the slice's elements
/// - `&[T; N]` references the original slice's elements
/// - `&mut [T; N]` references the original slice's elements
///
/// You can move elements out of an array with a [slice pattern]. If you want
/// one element, see [`mem::replace`].
///
/// # Examples
///
/// ```
/// let mut array: [i32; 3] = [0; 3];
///
/// array[1] = 1;
/// array[2] = 2;
///
/// assert_eq!([1, 2], &array[1..]);
///
/// // This loop prints: 0 1 2
/// for x in array {
/// print!("{x} ");
/// }
/// ```
///
/// You can also iterate over reference to the array's elements:
///
/// ```
/// let array: [i32; 3] = [0; 3];
///
/// for x in &array { }
/// ```
///
/// You can use `<ArrayType>::try_from(slice)` or `slice.try_into()` to get an array from
/// a slice:
///
/// ```
/// let bytes: [u8; 3] = [1, 0, 2];
/// assert_eq!(1, u16::from_le_bytes(<[u8; 2]>::try_from(&bytes[0..2]).unwrap()));
/// assert_eq!(512, u16::from_le_bytes(bytes[1..3].try_into().unwrap()));
/// ```
///
/// You can use a [slice pattern] to move elements out of an array:
///
/// ```
/// fn move_away(_: String) { /* Do interesting things. */ }
///
/// let [john, roa] = ["John".to_string(), "Roa".to_string()];
/// move_away(john);
/// move_away(roa);
/// ```
///
/// # Editions
///
/// Prior to Rust 1.53, arrays did not implement [`IntoIterator`] by value, so the method call
/// `array.into_iter()` auto-referenced into a [slice iterator](slice::iter). Right now, the old
/// behavior is preserved in the 2015 and 2018 editions of Rust for compatibility, ignoring
/// [`IntoIterator`] by value. In the future, the behavior on the 2015 and 2018 edition
/// might be made consistent to the behavior of later editions.
///
/// ```rust,edition2018
/// // Rust 2015 and 2018:
///
/// # #![allow(array_into_iter)] // override our `deny(warnings)`
/// let array: [i32; 3] = [0; 3];
///
/// // This creates a slice iterator, producing references to each value.
/// for item in array.into_iter().enumerate() {
/// let (i, x): (usize, &i32) = item;
/// println!("array[{i}] = {x}");
/// }
///
/// // The `array_into_iter` lint suggests this change for future compatibility:
/// for item in array.iter().enumerate() {
/// let (i, x): (usize, &i32) = item;
/// println!("array[{i}] = {x}");
/// }
///
/// // You can explicitly iterate an array by value using `IntoIterator::into_iter`
/// for item in IntoIterator::into_iter(array).enumerate() {
/// let (i, x): (usize, i32) = item;
/// println!("array[{i}] = {x}");
/// }
/// ```
///
/// Starting in the 2021 edition, `array.into_iter()` uses `IntoIterator` normally to iterate
/// by value, and `iter()` should be used to iterate by reference like previous editions.
///
/// ```rust,edition2021
/// // Rust 2021:
///
/// let array: [i32; 3] = [0; 3];
///
/// // This iterates by reference:
/// for item in array.iter().enumerate() {
/// let (i, x): (usize, &i32) = item;
/// println!("array[{i}] = {x}");
/// }
///
/// // This iterates by value:
/// for item in array.into_iter().enumerate() {
/// let (i, x): (usize, i32) = item;
/// println!("array[{i}] = {x}");
/// }
/// ```
///
/// Future language versions might start treating the `array.into_iter()`
/// syntax on editions 2015 and 2018 the same as on edition 2021. So code using
/// those older editions should still be written with this change in mind, to
/// prevent breakage in the future. The safest way to accomplish this is to
/// avoid the `into_iter` syntax on those editions. If an edition update is not
/// viable/desired, there are multiple alternatives:
/// * use `iter`, equivalent to the old behavior, creating references
/// * use [`IntoIterator::into_iter`], equivalent to the post-2021 behavior (Rust 1.53+)
/// * replace `for ... in array.into_iter() {` with `for ... in array {`,
/// equivalent to the post-2021 behavior (Rust 1.53+)
///
/// ```rust,edition2018
/// // Rust 2015 and 2018:
///
/// let array: [i32; 3] = [0; 3];
///
/// // This iterates by reference:
/// for item in array.iter() {
/// let x: &i32 = item;
/// println!("{x}");
/// }
///
/// // This iterates by value:
/// for item in IntoIterator::into_iter(array) {
/// let x: i32 = item;
/// println!("{x}");
/// }
///
/// // This iterates by value:
/// for item in array {
/// let x: i32 = item;
/// println!("{x}");
/// }
///
/// // IntoIter can also start a chain.
/// // This iterates by value:
/// for item in IntoIterator::into_iter(array).enumerate() {
/// let (i, x): (usize, i32) = item;
/// println!("array[{i}] = {x}");
/// }
/// ```
///
/// [slice]: prim@slice
/// [`Debug`]: fmt::Debug
/// [`Hash`]: hash::Hash
/// [`Borrow`]: borrow::Borrow
/// [`BorrowMut`]: borrow::BorrowMut
/// [slice pattern]: ../reference/patterns.html#slice-patterns
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_array {}
#[doc(primitive = "slice")]
#[doc(alias = "[")]
#[doc(alias = "]")]
#[doc(alias = "[]")]
/// A dynamically-sized view into a contiguous sequence, `[T]`. Contiguous here
/// means that elements are laid out so that every element is the same
/// distance from its neighbors.
///
/// *[See also the `std::slice` module](crate::slice).*
///
/// Slices are a view into a block of memory represented as a pointer and a
/// length.
///
/// ```
/// // slicing a Vec
/// let vec = vec![1, 2, 3];
/// let int_slice = &vec[..];
/// // coercing an array to a slice
/// let str_slice: &[&str] = &["one", "two", "three"];
/// ```
///
/// Slices are either mutable or shared. The shared slice type is `&[T]`,
/// while the mutable slice type is `&mut [T]`, where `T` represents the element
/// type. For example, you can mutate the block of memory that a mutable slice
/// points to:
///
/// ```
/// let mut x = [1, 2, 3];
/// let x = &mut x[..]; // Take a full slice of `x`.
/// x[1] = 7;
/// assert_eq!(x, &[1, 7, 3]);
/// ```
///
/// As slices store the length of the sequence they refer to, they have twice
/// the size of pointers to [`Sized`](marker/trait.Sized.html) types.
/// Also see the reference on
/// [dynamically sized types](../reference/dynamically-sized-types.html).
///
/// ```
/// # use std::rc::Rc;
/// let pointer_size = std::mem::size_of::<&u8>();
/// assert_eq!(2 * pointer_size, std::mem::size_of::<&[u8]>());
/// assert_eq!(2 * pointer_size, std::mem::size_of::<*const [u8]>());
/// assert_eq!(2 * pointer_size, std::mem::size_of::<Box<[u8]>>());
/// assert_eq!(2 * pointer_size, std::mem::size_of::<Rc<[u8]>>());
/// ```
///
/// ## Trait Implementations
///
/// Some traits are implemented for slices if the element type implements
/// that trait. This includes [`Eq`], [`Hash`] and [`Ord`].
///
/// ## Iteration
///
/// The slices implement `IntoIterator`. The iterator yields references to the
/// slice elements.
///
/// ```
/// let numbers: &[i32] = &[0, 1, 2];
/// for n in numbers {
/// println!("{n} is a number!");
/// }
/// ```
///
/// The mutable slice yields mutable references to the elements:
///
/// ```
/// let mut scores: &mut [i32] = &mut [7, 8, 9];
/// for score in scores {
/// *score += 1;
/// }
/// ```
///
/// This iterator yields mutable references to the slice's elements, so while
/// the element type of the slice is `i32`, the element type of the iterator is
/// `&mut i32`.
///
/// * [`.iter`] and [`.iter_mut`] are the explicit methods to return the default
/// iterators.
/// * Further methods that return iterators are [`.split`], [`.splitn`],
/// [`.chunks`], [`.windows`] and more.
///
/// [`Hash`]: core::hash::Hash
/// [`.iter`]: slice::iter
/// [`.iter_mut`]: slice::iter_mut
/// [`.split`]: slice::split
/// [`.splitn`]: slice::splitn
/// [`.chunks`]: slice::chunks
/// [`.windows`]: slice::windows
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_slice {}
#[doc(primitive = "str")]
/// String slices.
///
/// *[See also the `std::str` module](crate::str).*
///
/// The `str` type, also called a 'string slice', is the most primitive string
/// type. It is usually seen in its borrowed form, `&str`. It is also the type
/// of string literals, `&'static str`.
///
/// String slices are always valid UTF-8.
///
/// # Basic Usage
///
/// String literals are string slices:
///
/// ```
/// let hello_world = "Hello, World!";
/// ```
///
/// Here we have declared a string slice initialized with a string literal.
/// String literals have a static lifetime, which means the string `hello_world`
/// is guaranteed to be valid for the duration of the entire program.
/// We can explicitly specify `hello_world`'s lifetime as well:
///
/// ```
/// let hello_world: &'static str = "Hello, world!";
/// ```
///
/// # Representation
///
/// A `&str` is made up of two components: a pointer to some bytes, and a
/// length. You can look at these with the [`as_ptr`] and [`len`] methods:
///
/// ```
/// use std::slice;
/// use std::str;
///
/// let story = "Once upon a time...";
///
/// let ptr = story.as_ptr();
/// let len = story.len();
///
/// // story has nineteen bytes
/// assert_eq!(19, len);
///
/// // We can re-build a str out of ptr and len. This is all unsafe because
/// // we are responsible for making sure the two components are valid:
/// let s = unsafe {
/// // First, we build a &[u8]...
/// let slice = slice::from_raw_parts(ptr, len);
///
/// // ... and then convert that slice into a string slice
/// str::from_utf8(slice)
/// };
///
/// assert_eq!(s, Ok(story));
/// ```
///
/// [`as_ptr`]: str::as_ptr
/// [`len`]: str::len
///
/// Note: This example shows the internals of `&str`. `unsafe` should not be
/// used to get a string slice under normal circumstances. Use `as_str`
/// instead.
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_str {}
#[doc(primitive = "tuple")]
#[doc(alias = "(")]
#[doc(alias = ")")]
#[doc(alias = "()")]
//
/// A finite heterogeneous sequence, `(T, U, ..)`.
///
/// Let's cover each of those in turn:
///
/// Tuples are *finite*. In other words, a tuple has a length. Here's a tuple
/// of length `3`:
///
/// ```
/// ("hello", 5, 'c');
/// ```
///
/// 'Length' is also sometimes called 'arity' here; each tuple of a different
/// length is a different, distinct type.
///
/// Tuples are *heterogeneous*. This means that each element of the tuple can
/// have a different type. In that tuple above, it has the type:
///
/// ```
/// # let _:
/// (&'static str, i32, char)
/// # = ("hello", 5, 'c');
/// ```
///
/// Tuples are a *sequence*. This means that they can be accessed by position;
/// this is called 'tuple indexing', and it looks like this:
///
/// ```rust
/// let tuple = ("hello", 5, 'c');
///
/// assert_eq!(tuple.0, "hello");
/// assert_eq!(tuple.1, 5);
/// assert_eq!(tuple.2, 'c');
/// ```
///
/// The sequential nature of the tuple applies to its implementations of various
/// traits. For example, in [`PartialOrd`] and [`Ord`], the elements are compared
/// sequentially until the first non-equal set is found.
///
/// For more about tuples, see [the book](../book/ch03-02-data-types.html#the-tuple-type).
///
// Hardcoded anchor in src/librustdoc/html/format.rs
// linked to as `#trait-implementations-1`
/// # Trait implementations
///
/// In this documentation the shorthand `(T₁, T₂, …, Tₙ)` is used to represent tuples of varying
/// length. When that is used, any trait bound expressed on `T` applies to each element of the
/// tuple independently. Note that this is a convenience notation to avoid repetitive
/// documentation, not valid Rust syntax.
///
/// Due to a temporary restriction in Rust’s type system, the following traits are only
/// implemented on tuples of arity 12 or less. In the future, this may change:
///
/// * [`PartialEq`]
/// * [`Eq`]
/// * [`PartialOrd`]
/// * [`Ord`]
/// * [`Debug`]
/// * [`Default`]
/// * [`Hash`]
///
/// [`Debug`]: fmt::Debug
/// [`Hash`]: hash::Hash
///
/// The following traits are implemented for tuples of any length. These traits have
/// implementations that are automatically generated by the compiler, so are not limited by
/// missing language features.
///
/// * [`Clone`]
/// * [`Copy`]
/// * [`Send`]
/// * [`Sync`]
/// * [`Unpin`]
/// * [`UnwindSafe`]
/// * [`RefUnwindSafe`]
///
/// [`Unpin`]: marker::Unpin
/// [`UnwindSafe`]: panic::UnwindSafe
/// [`RefUnwindSafe`]: panic::RefUnwindSafe
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// let tuple = ("hello", 5, 'c');
///
/// assert_eq!(tuple.0, "hello");
/// ```
///
/// Tuples are often used as a return type when you want to return more than
/// one value:
///
/// ```
/// fn calculate_point() -> (i32, i32) {
/// // Don't do a calculation, that's not the point of the example
/// (4, 5)
/// }
///
/// let point = calculate_point();
///
/// assert_eq!(point.0, 4);
/// assert_eq!(point.1, 5);
///
/// // Combining this with patterns can be nicer.
///
/// let (x, y) = calculate_point();
///
/// assert_eq!(x, 4);
/// assert_eq!(y, 5);
/// ```
///
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_tuple {}
// Required to make auto trait impls render.
// See src/librustdoc/passes/collect_trait_impls.rs:collect_trait_impls
#[doc(hidden)]
impl<T> (T,) {}
// Fake impl that's only really used for docs.
#[cfg(doc)]
#[stable(feature = "rust1", since = "1.0.0")]
#[doc(fake_variadic)]
/// This trait is implemented on arbitrary-length tuples.
impl<T: Clone> Clone for (T,) {
fn clone(&self) -> Self {
loop {}
}
}
// Fake impl that's only really used for docs.
#[cfg(doc)]
#[stable(feature = "rust1", since = "1.0.0")]
#[doc(fake_variadic)]
/// This trait is implemented on arbitrary-length tuples.
impl<T: Copy> Copy for (T,) {
// empty
}
#[doc(primitive = "f32")]
/// A 32-bit floating point type (specifically, the "binary32" type defined in IEEE 754-2008).
///
/// This type can represent a wide range of decimal numbers, like `3.5`, `27`,
/// `-113.75`, `0.0078125`, `34359738368`, `0`, `-1`. So unlike integer types
/// (such as `i32`), floating point types can represent non-integer numbers,
/// too.
///
/// However, being able to represent this wide range of numbers comes at the
/// cost of precision: floats can only represent some of the real numbers and
/// calculation with floats round to a nearby representable number. For example,
/// `5.0` and `1.0` can be exactly represented as `f32`, but `1.0 / 5.0` results
/// in `0.20000000298023223876953125` since `0.2` cannot be exactly represented
/// as `f32`. Note, however, that printing floats with `println` and friends will
/// often discard insignificant digits: `println!("{}", 1.0f32 / 5.0f32)` will
/// print `0.2`.
///
/// Additionally, `f32` can represent some special values:
///
/// - −0.0: IEEE 754 floating point numbers have a bit that indicates their sign, so −0.0 is a
/// possible value. For comparison −0.0 = +0.0, but floating point operations can carry
/// the sign bit through arithmetic operations. This means −0.0 × +0.0 produces −0.0 and
/// a negative number rounded to a value smaller than a float can represent also produces −0.0.
/// - [∞](#associatedconstant.INFINITY) and
/// [−∞](#associatedconstant.NEG_INFINITY): these result from calculations
/// like `1.0 / 0.0`.
/// - [NaN (not a number)](#associatedconstant.NAN): this value results from
/// calculations like `(-1.0).sqrt()`. NaN has some potentially unexpected
/// behavior:
/// - It is unequal to any float, including itself! This is the reason `f32`
/// doesn't implement the `Eq` trait.
/// - It is also neither smaller nor greater than any float, making it
/// impossible to sort by the default comparison operation, which is the
/// reason `f32` doesn't implement the `Ord` trait.
/// - It is also considered *infectious* as almost all calculations where one
/// of the operands is NaN will also result in NaN. The explanations on this
/// page only explicitly document behavior on NaN operands if this default
/// is deviated from.
/// - Lastly, there are multiple bit patterns that are considered NaN.
/// Rust does not currently guarantee that the bit patterns of NaN are
/// preserved over arithmetic operations, and they are not guaranteed to be
/// portable or even fully deterministic! This means that there may be some
/// surprising results upon inspecting the bit patterns,
/// as the same calculations might produce NaNs with different bit patterns.
///
/// When the number resulting from a primitive operation (addition,
/// subtraction, multiplication, or division) on this type is not exactly
/// representable as `f32`, it is rounded according to the roundTiesToEven
/// direction defined in IEEE 754-2008. That means:
///
/// - The result is the representable value closest to the true value, if there
/// is a unique closest representable value.
/// - If the true value is exactly half-way between two representable values,
/// the result is the one with an even least-significant binary digit.
/// - If the true value's magnitude is ≥ `f32::MAX` + 2<sup>(`f32::MAX_EXP` −
/// `f32::MANTISSA_DIGITS` − 1)</sup>, the result is ∞ or −∞ (preserving the
/// true value's sign).
///
/// For more information on floating point numbers, see [Wikipedia][wikipedia].
///
/// *[See also the `std::f32::consts` module](crate::f32::consts).*
///
/// [wikipedia]: https://en.wikipedia.org/wiki/Single-precision_floating-point_format
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_f32 {}
#[doc(primitive = "f64")]
/// A 64-bit floating point type (specifically, the "binary64" type defined in IEEE 754-2008).
///
/// This type is very similar to [`f32`], but has increased
/// precision by using twice as many bits. Please see [the documentation for
/// `f32`][`f32`] or [Wikipedia on double precision
/// values][wikipedia] for more information.
///
/// *[See also the `std::f64::consts` module](crate::f64::consts).*
///
/// [`f32`]: prim@f32
/// [wikipedia]: https://en.wikipedia.org/wiki/Double-precision_floating-point_format
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_f64 {}
#[doc(primitive = "i8")]
//
/// The 8-bit signed integer type.
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_i8 {}
#[doc(primitive = "i16")]
//
/// The 16-bit signed integer type.
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_i16 {}
#[doc(primitive = "i32")]
//
/// The 32-bit signed integer type.
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_i32 {}
#[doc(primitive = "i64")]
//
/// The 64-bit signed integer type.
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_i64 {}
#[doc(primitive = "i128")]
//
/// The 128-bit signed integer type.
#[stable(feature = "i128", since = "1.26.0")]
mod prim_i128 {}
#[doc(primitive = "u8")]
//
/// The 8-bit unsigned integer type.
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_u8 {}
#[doc(primitive = "u16")]
//
/// The 16-bit unsigned integer type.
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_u16 {}
#[doc(primitive = "u32")]
//
/// The 32-bit unsigned integer type.
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_u32 {}
#[doc(primitive = "u64")]
//
/// The 64-bit unsigned integer type.
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_u64 {}
#[doc(primitive = "u128")]
//
/// The 128-bit unsigned integer type.
#[stable(feature = "i128", since = "1.26.0")]
mod prim_u128 {}
#[doc(primitive = "isize")]
//
/// The pointer-sized signed integer type.
///
/// The size of this primitive is how many bytes it takes to reference any
/// location in memory. For example, on a 32 bit target, this is 4 bytes
/// and on a 64 bit target, this is 8 bytes.
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_isize {}
#[doc(primitive = "usize")]
//
/// The pointer-sized unsigned integer type.
///
/// The size of this primitive is how many bytes it takes to reference any
/// location in memory. For example, on a 32 bit target, this is 4 bytes
/// and on a 64 bit target, this is 8 bytes.
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_usize {}
#[doc(primitive = "reference")]
#[doc(alias = "&")]
#[doc(alias = "&mut")]
//
/// References, `&T` and `&mut T`.
///
/// A reference represents a borrow of some owned value. You can get one by using the `&` or `&mut`
/// operators on a value, or by using a [`ref`](../std/keyword.ref.html) or
/// <code>[ref](../std/keyword.ref.html) [mut](../std/keyword.mut.html)</code> pattern.
///
/// For those familiar with pointers, a reference is just a pointer that is assumed to be
/// aligned, not null, and pointing to memory containing a valid value of `T` - for example,
/// <code>&[bool]</code> can only point to an allocation containing the integer values `1`
/// ([`true`](../std/keyword.true.html)) or `0` ([`false`](../std/keyword.false.html)), but
/// creating a <code>&[bool]</code> that points to an allocation containing
/// the value `3` causes undefined behaviour.
/// In fact, <code>[Option]\<&T></code> has the same memory representation as a
/// nullable but aligned pointer, and can be passed across FFI boundaries as such.
///
/// In most cases, references can be used much like the original value. Field access, method
/// calling, and indexing work the same (save for mutability rules, of course). In addition, the
/// comparison operators transparently defer to the referent's implementation, allowing references
/// to be compared the same as owned values.
///
/// References have a lifetime attached to them, which represents the scope for which the borrow is
/// valid. A lifetime is said to "outlive" another one if its representative scope is as long or
/// longer than the other. The `'static` lifetime is the longest lifetime, which represents the
/// total life of the program. For example, string literals have a `'static` lifetime because the
/// text data is embedded into the binary of the program, rather than in an allocation that needs
/// to be dynamically managed.
///
/// `&mut T` references can be freely coerced into `&T` references with the same referent type, and
/// references with longer lifetimes can be freely coerced into references with shorter ones.
///
/// Reference equality by address, instead of comparing the values pointed to, is accomplished via
/// implicit reference-pointer coercion and raw pointer equality via [`ptr::eq`], while
/// [`PartialEq`] compares values.
///
/// ```
/// use std::ptr;
///
/// let five = 5;
/// let other_five = 5;
/// let five_ref = &five;
/// let same_five_ref = &five;
/// let other_five_ref = &other_five;
///
/// assert!(five_ref == same_five_ref);
/// assert!(five_ref == other_five_ref);
///
/// assert!(ptr::eq(five_ref, same_five_ref));
/// assert!(!ptr::eq(five_ref, other_five_ref));
/// ```
///
/// For more information on how to use references, see [the book's section on "References and
/// Borrowing"][book-refs].
///
/// [book-refs]: ../book/ch04-02-references-and-borrowing.html
///
/// # Trait implementations
///
/// The following traits are implemented for all `&T`, regardless of the type of its referent:
///
/// * [`Copy`]
/// * [`Clone`] \(Note that this will not defer to `T`'s `Clone` implementation if it exists!)
/// * [`Deref`]
/// * [`Borrow`]
/// * [`fmt::Pointer`]
///
/// [`Deref`]: ops::Deref
/// [`Borrow`]: borrow::Borrow
///
/// `&mut T` references get all of the above except `Copy` and `Clone` (to prevent creating
/// multiple simultaneous mutable borrows), plus the following, regardless of the type of its
/// referent:
///
/// * [`DerefMut`]
/// * [`BorrowMut`]
///
/// [`DerefMut`]: ops::DerefMut
/// [`BorrowMut`]: borrow::BorrowMut
/// [bool]: prim@bool
///
/// The following traits are implemented on `&T` references if the underlying `T` also implements
/// that trait:
///
/// * All the traits in [`std::fmt`] except [`fmt::Pointer`] (which is implemented regardless of the type of its referent) and [`fmt::Write`]
/// * [`PartialOrd`]
/// * [`Ord`]
/// * [`PartialEq`]
/// * [`Eq`]
/// * [`AsRef`]
/// * [`Fn`] \(in addition, `&T` references get [`FnMut`] and [`FnOnce`] if `T: Fn`)
/// * [`Hash`]
/// * [`ToSocketAddrs`]
/// * [`Send`] \(`&T` references also require <code>T: [Sync]</code>)
///
/// [`std::fmt`]: fmt
/// [`Hash`]: hash::Hash
#[doc = concat!("[`ToSocketAddrs`]: ", include_str!("../primitive_docs/net_tosocketaddrs.md"))]
///
/// `&mut T` references get all of the above except `ToSocketAddrs`, plus the following, if `T`
/// implements that trait:
///
/// * [`AsMut`]
/// * [`FnMut`] \(in addition, `&mut T` references get [`FnOnce`] if `T: FnMut`)
/// * [`fmt::Write`]
/// * [`Iterator`]
/// * [`DoubleEndedIterator`]
/// * [`ExactSizeIterator`]
/// * [`FusedIterator`]
/// * [`TrustedLen`]
/// * [`io::Write`]
/// * [`Read`]
/// * [`Seek`]
/// * [`BufRead`]
///
/// [`FusedIterator`]: iter::FusedIterator
/// [`TrustedLen`]: iter::TrustedLen
#[doc = concat!("[`Seek`]: ", include_str!("../primitive_docs/io_seek.md"))]
#[doc = concat!("[`BufRead`]: ", include_str!("../primitive_docs/io_bufread.md"))]
#[doc = concat!("[`Read`]: ", include_str!("../primitive_docs/io_read.md"))]
#[doc = concat!("[`io::Write`]: ", include_str!("../primitive_docs/io_write.md"))]
///
/// Note that due to method call deref coercion, simply calling a trait method will act like they
/// work on references as well as they do on owned values! The implementations described here are
/// meant for generic contexts, where the final type `T` is a type parameter or otherwise not
/// locally known.
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_ref {}
#[doc(primitive = "fn")]
//
/// Function pointers, like `fn(usize) -> bool`.
///
/// *See also the traits [`Fn`], [`FnMut`], and [`FnOnce`].*
///
/// [`Fn`]: ops::Fn
/// [`FnMut`]: ops::FnMut
/// [`FnOnce`]: ops::FnOnce
///
/// Function pointers are pointers that point to *code*, not data. They can be called
/// just like functions. Like references, function pointers are, among other things, assumed to
/// not be null, so if you want to pass a function pointer over FFI and be able to accommodate null
/// pointers, make your type [`Option<fn()>`](core::option#options-and-pointers-nullable-pointers)
/// with your required signature.
///
/// ### Safety
///
/// Plain function pointers are obtained by casting either plain functions, or closures that don't
/// capture an environment:
///
/// ```
/// fn add_one(x: usize) -> usize {
/// x + 1
/// }
///
/// let ptr: fn(usize) -> usize = add_one;
/// assert_eq!(ptr(5), 6);
///
/// let clos: fn(usize) -> usize = |x| x + 5;
/// assert_eq!(clos(5), 10);
/// ```
///
/// In addition to varying based on their signature, function pointers come in two flavors: safe
/// and unsafe. Plain `fn()` function pointers can only point to safe functions,
/// while `unsafe fn()` function pointers can point to safe or unsafe functions.
///
/// ```
/// fn add_one(x: usize) -> usize {
/// x + 1
/// }
///
/// unsafe fn add_one_unsafely(x: usize) -> usize {
/// x + 1
/// }
///
/// let safe_ptr: fn(usize) -> usize = add_one;
///
/// //ERROR: mismatched types: expected normal fn, found unsafe fn
/// //let bad_ptr: fn(usize) -> usize = add_one_unsafely;
///
/// let unsafe_ptr: unsafe fn(usize) -> usize = add_one_unsafely;
/// let really_safe_ptr: unsafe fn(usize) -> usize = add_one;
/// ```
///
/// ### ABI
///
/// On top of that, function pointers can vary based on what ABI they use. This
/// is achieved by adding the `extern` keyword before the type, followed by the
/// ABI in question. The default ABI is "Rust", i.e., `fn()` is the exact same
/// type as `extern "Rust" fn()`. A pointer to a function with C ABI would have
/// type `extern "C" fn()`.
///
/// `extern "ABI" { ... }` blocks declare functions with ABI "ABI". The default
/// here is "C", i.e., functions declared in an `extern {...}` block have "C"
/// ABI.
///
/// For more information and a list of supported ABIs, see [the nomicon's
/// section on foreign calling conventions][nomicon-abi].
///
/// [nomicon-abi]: ../nomicon/ffi.html#foreign-calling-conventions
///
/// ### Variadic functions
///
/// Extern function declarations with the "C" or "cdecl" ABIs can also be *variadic*, allowing them
/// to be called with a variable number of arguments. Normal Rust functions, even those with an
/// `extern "ABI"`, cannot be variadic. For more information, see [the nomicon's section on
/// variadic functions][nomicon-variadic].
///
/// [nomicon-variadic]: ../nomicon/ffi.html#variadic-functions
///
/// ### Creating function pointers
///
/// When `bar` is the name of a function, then the expression `bar` is *not* a
/// function pointer. Rather, it denotes a value of an unnameable type that
/// uniquely identifies the function `bar`. The value is zero-sized because the
/// type already identifies the function. This has the advantage that "calling"
/// the value (it implements the `Fn*` traits) does not require dynamic
/// dispatch.
///
/// This zero-sized type *coerces* to a regular function pointer. For example:
///
/// ```rust
/// use std::mem;
///
/// fn bar(x: i32) {}
///
/// let not_bar_ptr = bar; // `not_bar_ptr` is zero-sized, uniquely identifying `bar`
/// assert_eq!(mem::size_of_val(¬_bar_ptr), 0);
///
/// let bar_ptr: fn(i32) = not_bar_ptr; // force coercion to function pointer
/// assert_eq!(mem::size_of_val(&bar_ptr), mem::size_of::<usize>());
///
/// let footgun = &bar; // this is a shared reference to the zero-sized type identifying `bar`
/// ```
///
/// The last line shows that `&bar` is not a function pointer either. Rather, it
/// is a reference to the function-specific ZST. `&bar` is basically never what you
/// want when `bar` is a function.
///
/// ### Casting to and from integers
///
/// You cast function pointers directly to integers:
///
/// ```rust
/// let fnptr: fn(i32) -> i32 = |x| x+2;
/// let fnptr_addr = fnptr as usize;
/// ```
///
/// However, a direct cast back is not possible. You need to use `transmute`:
///
/// ```rust
/// # #[cfg(not(miri))] { // FIXME: use strict provenance APIs once they are stable, then remove this `cfg`
/// # let fnptr: fn(i32) -> i32 = |x| x+2;
/// # let fnptr_addr = fnptr as usize;
/// let fnptr = fnptr_addr as *const ();
/// let fnptr: fn(i32) -> i32 = unsafe { std::mem::transmute(fnptr) };
/// assert_eq!(fnptr(40), 42);
/// # }
/// ```
///
/// Crucially, we `as`-cast to a raw pointer before `transmute`ing to a function pointer.
/// This avoids an integer-to-pointer `transmute`, which can be problematic.
/// Transmuting between raw pointers and function pointers (i.e., two pointer types) is fine.
///
/// Note that all of this is not portable to platforms where function pointers and data pointers
/// have different sizes.
///
/// ### Trait implementations
///
/// In this documentation the shorthand `fn (T₁, T₂, …, Tₙ)` is used to represent non-variadic
/// function pointers of varying length. Note that this is a convenience notation to avoid
/// repetitive documentation, not valid Rust syntax.
///
/// Due to a temporary restriction in Rust's type system, these traits are only implemented on
/// functions that take 12 arguments or less, with the `"Rust"` and `"C"` ABIs. In the future, this
/// may change:
///
/// * [`PartialEq`]
/// * [`Eq`]
/// * [`PartialOrd`]
/// * [`Ord`]
/// * [`Hash`]
/// * [`Pointer`]
/// * [`Debug`]
///
/// The following traits are implemented for function pointers with any number of arguments and
/// any ABI. These traits have implementations that are automatically generated by the compiler,
/// so are not limited by missing language features:
///
/// * [`Clone`]
/// * [`Copy`]
/// * [`Send`]
/// * [`Sync`]
/// * [`Unpin`]
/// * [`UnwindSafe`]
/// * [`RefUnwindSafe`]
///
/// [`Hash`]: hash::Hash
/// [`Pointer`]: fmt::Pointer
/// [`UnwindSafe`]: panic::UnwindSafe
/// [`RefUnwindSafe`]: panic::RefUnwindSafe
///
/// In addition, all *safe* function pointers implement [`Fn`], [`FnMut`], and [`FnOnce`], because
/// these traits are specially known to the compiler.
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_fn {}
// Required to make auto trait impls render.
// See src/librustdoc/passes/collect_trait_impls.rs:collect_trait_impls
#[doc(hidden)]
impl<Ret, T> fn(T) -> Ret {}
// Fake impl that's only really used for docs.
#[cfg(doc)]
#[stable(feature = "rust1", since = "1.0.0")]
#[doc(fake_variadic)]
/// This trait is implemented on function pointers with any number of arguments.
impl<Ret, T> Clone for fn(T) -> Ret {
fn clone(&self) -> Self {
loop {}
}
}
// Fake impl that's only really used for docs.
#[cfg(doc)]
#[stable(feature = "rust1", since = "1.0.0")]
#[doc(fake_variadic)]
/// This trait is implemented on function pointers with any number of arguments.
impl<Ret, T> Copy for fn(T) -> Ret {
// empty
}